Binary Search Problems
Learned from GPT
#include <bits/stdc++.h>using namespace std;
// Helper function to count how many blocks are needed// if no block is allowed to have sum > maxBlockSumint countBlocks(vector<int> &A, int maxBlockSum) { int blocks = 1; // Start with one block int currSum = 0; // Current block sum
for (int a : A) { // If adding this element keeps sum within limit, add it if (currSum + a <= maxBlockSum) { currSum += a; } else { // Otherwise, start a new block from current element currSum = a; blocks++; } } return blocks;}
// Main function to find the minimal possible value of the largest block sumint solution(int K, int M, vector<int> &A) { // The lower bound of the answer is the largest element (can't split it further) int low = *max_element(A.begin(), A.end());
// The upper bound is the total sum (1 block case) int high = accumulate(A.begin(), A.end(), 0);
int ans = high; // Initialize with max possible value
// Binary search to find the minimal valid large sum while (low <= high) { int mid = (low + high) / 2;
// Check if we can divide array into at most K blocks with max sum <= mid if (countBlocks(A, mid) <= K) { // It's a valid solution, try to minimize further ans = mid; high = mid - 1; } else { // Not enough blocks, increase allowed block sum low = mid + 1; } } return ans; // Final minimized large sum}My Solution -> Wrong Approach (Without Binary Tree) ❌
int solution(vector<int> &A, vector<int> &B, vector<int> &C) { int n = A.size(); int m = C.size(); vector<vector<int>> planks(n, vector<int>(2)); for(int i=0; i<n; i++){ planks[i][0] = A[i]; planks[i][1] = B[i]; } int plankNailed = 0; int ans =0; for(int nail=0; nail<m; nail++){ while(C[nail]<=B[plankNailed] && C[nail]>=A[plankNailed]){ plankNailed++; } if(plankNailed==n){ ans = nail; break; } } return ans+1;}Your current approach cannot be fixed by small modifications. Even with the new condition.
It is still fundamentally flawed, because:
- Checking only one plank at a time (
plankNailed) - Trying to progress based on only the current nail
- Missing that a nail can hit a plank out of order
Why Binary Search (or Other Efficient Method) is Needed:
- Use nails in order from
C[0]toC[J] - Ensure all planks are nailed using only first J nails
- Check for each plank: is any nail in that subarray in its range?
This can be done using:
- Binary Search over
J(min nails needed) - Prefix minimums to speed up checking whether a plank can be nailed
✅ Recommendation:
Section titled “✅ Recommendation:”Use a binary search solution with:
- Binary search on
J(min # of nails) - Preprocess
Cwith index - For each plank, check if any nail in [A[i], B[i]] exists within first
Jnails using a segment tree or prefix minimum
My Binary Search Solution with Help of GPT ✅
int solution(vector<int> &A, vector<int> &B, vector<int> &C) { int n = A.size(); int m = C.size(); int low =0; int high = m-1; int ans = -1; // added while(low<=high){ // `<` changed to -> `<=` int mid = (low + high)/2; unordered_set<int> plankNailed; for(int j=0; j<=mid; j++){ for(int i=0; i<n; i++){ if(C[j]>=A[i] && C[j]<=B[i]) plankNailed.insert(i) ; } } if (plankNailed.size() == static_cast<size_t>(n)){ ans = mid+1; high = mid-1; } else{ low = mid+1; } } return ans;}